Contraband refers to the items that the Combine believes conflict with its goals and are thus prohibited.
Whilst contraband items and regulations vary from server to server, the aforementioned items are usually restricted from the general citizenry, and sometimes available to loyal collaborators as rewards for co-operation.
List of contraband[edit | edit source]
Low Level Contraband[edit | edit source]
These items cannot, and will not cause any damage to any other citizen in the city. Depending on the server, if you are caught with any of these items, you will receive a Violation Level 2, 3 Anti-Citizen Points, 2 Jail Cycles, and a re-education.
These Items Include:
-Steroids (not contraband for Medical CWU)
-More than 5 Paracetamols (These vary from server to server and is not contrband for Medical CWU)
High Level Contraband[edit | edit source]
These items could be deadly if used in the right way. Having possession of these items will grant you a Violation Level 3, 3 Anti-Citizen points, 4 Jail Cycles, and a re-education. These items inlcude:
-Health Kits (not contraband for Medical CWU)
-Anti-Depressants (In some servers this is not contraband for Medical CWU)
-Union or Combine card (Union card is not contraband for CWU)
Lethal Level Contraband[edit | edit source]
These items are lethal both to the Civil Protection, and Citizens. If you have these items, it is best to have an area of storage for these items. If you are caught with these items, you will recive A level 5 Violation, 12 Anti-Citizen Points, and jail until a JURY unit can be on duty for your amputation. These items include:
-Weaponry of all kinds
-Grenades of all kinds
Level 6 Contraband[edit | edit source]
These items are incredibly lethal to the combine forces, like an Freeman or a sniper that can shoot Dr. Breen.
If you have one of these 29 combine elites will be sent to attempt to neutralize you, if failed they will call in the forces from the combine overworld to serve off-world assignment within the Earth to stop you.