HL2RP Wiki
Line 82: Line 82:
 
'''[500] [1KG] [[9mm Pistol]] '''Ammunition: This can be loaded into the 9MM pistol and contains 9MM bullets.
 
'''[500] [1KG] [[9mm Pistol]] '''Ammunition: This can be loaded into the 9MM pistol and contains 9MM bullets.
   
'''[150] [2KG] [[MP7]]''' Ammunition''':''' Ammo for the MP7 or SMG. Give 30 bullets.
+
'''[150] [2KG] [[MP7]]''' [[Ammunition]]''':''' Ammo for the MP7 or SMG. Give 30 bullets.
   
 
'''[250] [1KG] [[MP7]] (smg) Grenade:''' A grenade which can be launched from a MP7 usually used by rebels and it fires in a arc.
 
'''[250] [1KG] [[MP7]] (smg) Grenade:''' A grenade which can be launched from a MP7 usually used by rebels and it fires in a arc.
Line 88: Line 88:
 
'''[150] [1KG] [[Shotgun]] Shells''': Ammo for the Shotgun. Contains 16 bullets.
 
'''[150] [1KG] [[Shotgun]] Shells''': Ammo for the Shotgun. Contains 16 bullets.
   
'''[250] [1KG] Ammunition for the Crossbow. '''Gives 6 crossbow bolts.
+
'''[250] [1KG] [[Ammunition]] for the [[Crossbow]]. '''Gives 6 [[crossbow]] bolts.
   
'''[200] [1KG] Magnum '''Ammunition''' .357''': Gives 30 bullets for the Magnum.
+
'''[200] [1KG] [[Magnum]] [['''Ammunition]]''' .357''': Gives 30 bullets for the Magnum.
   
'''[150] [2KG] Pule-Rifle Energy [AR2]: '''Ammo for the AR2. gives 30 bullets.
+
'''[150] [2KG] Pule-Rifle Energy [[[AR2]]]: '''Ammo for the AR2. gives 30 bullets.
   
 
['''400] [1KG] Pulse-Rifle Orb:''' Energy orb that disintegrates anything it hits. Fired from a AR2.
 
['''400] [1KG] Pulse-Rifle Orb:''' Energy orb that disintegrates anything it hits. Fired from a AR2.
   
['''400] [4KG] RPG Missile:''' Ammo for the RPG. Gives 1 Ammo.
+
['''400] [4KG] [[RPG]] Missile:''' Ammo for the RPG. Gives 1 Ammo.
   
'''[N/A] [3KG] Resistance/Medic Uniform''': A set of clothing the Resistance wear, has a resistance/medical symbol on the Sleeve
+
'''[N/A] [3KG] [[Resistance]]/[[Medic Uniform]]''': A set of clothing the Resistance wear, has a resistance/medical symbol on the Sleeve
   
 
==Level 6:==
 
==Level 6:==

Revision as of 15:09, 8 May 2011

Contraband

Contraband is a list of items that it is illegal in character for you character to have.

2011-05-07 00007

Two citizens dealing with contraband.

Level 1:

[50] [0.8KG] Metropolice Supplements: These Restore health and helps against fatigued limbs as there is a chemical which can heal the limbs. These chemicals make it very hard for you to pass out once you have consumed.

[40] [0.8KG] Chinese Takeout: These restore 5 health. They are filled with cold processed noodles in a sweet and sour sauce, they can be cooked to make them warm these are a typical meal for a refugee or a resistance member.

[40] [0.8KG] Milk Carton: A one litre Milk cartoon which helps boost your strength and your endurance, the milk is a type of processed milk, when opened it should be kept refrigerated if not it can go off. [+1 Endurance +1 Strength]

[30] [0.5KG] Bottled Water: A plastic bottle which is filled with fresh clean water, it restores your stamina and helps your agility, this is the only clean water you can find without being brainwashed. [+5 Agility +5 Stamina]

[40] [1KG] Melons: A nice round big green juicy melon, which taste’s nice. [+2 Agility +1 Acrobatics]

[75] [1.5KG] Large Soda: A 2 Litre plastic bottle of Fizzy lemon Soda, also known as Lemonade. [+6 Stamina +6 Agility]

[40] [1KG] Milk Jug: Its a plastic jug filled with milk, keep upright at all times. It helps build the bones better a good source of Calcium. [+2 Endurance +3 Strength]


Level 2:

[60] Antilion Anatomy: Great for science lovers, the book is about the Exogen bug called “Antilions” it says about how they work, why they are here and how there bodies work. Of course the combine dont want you to know this.

[60] Vortiguant Anotmy: This contains loads of information about the social Xen creature called the Vortiguant, it explains how they work and how there bodies operate.

[30] Headcrab Anatomy: Contains infromation about the smallest Xen creature called a Headcrab, it explains about how they work and there body.

[40] Poison Headcrab Anatomy: Contain information about the poisonous headcrabs with there venomous fangs and how they work and how there body’s operate.

[40] Fast Headcrab Anatomy: Contain information on the fast headcrab species, it explains how they work and how there bodies operate.

[60] Barnacle Anatomy: Contains information about Barnacles and how they work and how there body operates.

[30] The Cat Strangler: A funny story about a cat strangler, good for the adventurous citizens, however also illegal.

RARE: [N/A] Blood Stained Journal: Contains a quote from Father Grigori.

RARE: [N/A] Into the Night: The Journal of a citizen telling people about his first night in City 45.

RARE: [N/A] Escape Plan: A guide on how to escape from the City and how someone did escape from city 45.

RARE: [50] On the duty of civil disobedience: A book saying someone's opinions why the government should not control the minds of its people.

[30] [0.6KG] Beer: A bottle filled with bubbling alcohol. Users vision is slightly blurred when he consumes. [+2 Strength]

[30] [1.2KG] Whiskey: A bottle filled with smooth alcohol, there is a massive stench of alcohol from the bottle. Users vision is slightly blurred when he consumes. [+5 Stamina]

[50] [1KG] Bleach: A bottle of bleach, that can inflict damage on the user. [+55 Damage]

Level 3:

[60] [0.2KG] Steroids: A drug which boosts the strength of the user, its a very addictive drug but can help in some medical situations. [+4 Strength] [75] [0.5KG] Health Vials: A small bottle filled with liquid, it can be used to sterilize someone's wound, its best used with a needle or syringe.

[75] [0.2KG] Antidepressants: Makes the character slightly happier and makes them in a better mood, It makes the users vision slightly yellow. The side effects is headaches and often muscle weakening. [-3 Strength]

[50] [0.2KG] Paracetamol: A drug which can be used to deal with headaches and other problems, it can reduce the pain slightly. [+4 Stamina]

[40] [0.8KG] Vegetable Oil: A bottle full of vegetable oil, drinking its like drinking pure fat and can cause stomach problems. [ - 1-8 Damage (depending on endurance)]

[150] [1KG] Health Kits: These are massive kits containing health Vials, they can cure pretty much any problem and they come with syringes, needles, anti-biotics.

Level 4:

[200] [4KG] Combine Door Lock: A heavy lock that the combine put on doors to allow combine only access to the door.

[150] [5KG] Stationary Radio: This is a old radio which can be used the same way as a handheld radio, it can be shared and carried around. [Legalized for CWU]

[100] [1KG] Handheld Radio: Its a small radio that people can talk into to communicate with other people on the frequency. [Legalized for CWU]

[20] [0.2KG] Zipties: Allows the person to tie people with the backs turned to them. It is illegal for anyone apart from the combine to use them or have them in there possession.

Level 5:

[125] [0.8KG] Smoke Grenade: Small metal grenade when thrown on impact a thick smoke is produced constricting the vision of others.

[125] [0.8KG] Flash Grenade: Small metal grenade when thrown on impact it blinds and deafens nearby people.

[500] [1KG] 9mm Pistol Ammunition: This can be loaded into the 9MM pistol and contains 9MM bullets.

[150] [2KG] MP7 Ammunition: Ammo for the MP7 or SMG. Give 30 bullets.

[250] [1KG] MP7 (smg) Grenade: A grenade which can be launched from a MP7 usually used by rebels and it fires in a arc.

[150] [1KG] Shotgun Shells: Ammo for the Shotgun. Contains 16 bullets.

[250] [1KG] Ammunition for the Crossbow. Gives 6 crossbow bolts.

[200] [1KG] Magnum '''Ammunition .357: Gives 30 bullets for the Magnum.

[150] [2KG] Pule-Rifle Energy [[[AR2]]]: Ammo for the AR2. gives 30 bullets.

[400] [1KG] Pulse-Rifle Orb: Energy orb that disintegrates anything it hits. Fired from a AR2.

[400] [4KG] RPG Missile: Ammo for the RPG. Gives 1 Ammo.

[N/A] [3KG] Resistance/Medic Uniform: A set of clothing the Resistance wear, has a resistance/medical symbol on the Sleeve

Level 6:

RARE: [N/A]: Nova Prospekt Codes: Contains code languages for the combine high security prison. It includes passwords and a route

[250] [0.8KG] Fragmentation Grenade: A small metal grenade when thrown on impact it creates an area of explosion killing or injuring people within the area.

[1000] [2.5KG] MP7: An SMG which is used by high ranking ACP and Rebels.

[1500] [4KG]: Shotgun: A shotgun with a black skin and fires in Non-Automatic. Used by Rebels and OTA.

[2000] [5KG] Crossbow: Long Ranged scoped crossbow, which is used by the resistance.

[2000] [4KG] Pulse Rifle: The OTA standard rifle, A.k.a AR2.

[1500] [2KG]: 357. Magnum: A pistol with a high calibre bullet system. Short to medium range. Sometimes used by resistance.

[6000] [6KG] Rocket Launcher RPG: A device which fires rockets, deadly and effective. It useful for taking out vehicles and Striders.

[500] [1KG] 9MM pistol: Standard pistol for ACP ground units.



Original: http://divinecircles.net/index.php?/topic/353-detailed-list-of-contraband/page__pid__3654#entry3654